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How it works

Huntera draws with a graphics engine, but a single channel decides everything: one binary WebSocket. The engine chooses nothing — it draws what the channel sends. That is why playing without any browser is possible, and it is exactly what WizardHT does.

  1. You add the account

    E-mail and password go encrypted into a local database. The password never crosses into the interface: the panel gets what it needs to draw, never what it needs to authenticate.

  2. The app asks for entry and connects

    A login against the game API, an entry credential, then the WebSocket. If that address comes back dead — and it does, for the official client too — it asks for another instead of concluding it was blocked.

  3. The stream becomes state

    The server has 133 message types. The autopilot consumes about 15. Everything else — creature movement, projectiles, terrain — is dropped right at the door, before it becomes an object in memory.

  4. The autopilot decides

    Every decision comes from an observed message, never from a clock on this side. The hunt ended because the game said it ended — not because a local timer thought it had been long enough.

  5. The panel says what happened

    One line per decision, with the reason. “Rejoining the hunt because the session ended” is worth more than a dump of the message that caused it.

Timing

Where it is periodic, and where it isn't.

Being regular isn't always a giveaway. Where the official client automates something on a fixed interval, WizardHT copies that interval — being periodic there means looking like everyone else. Where the action would be a person's click, it varies the timing.

Fixed, same as the official client

  • Connection heartbeat
  • Loot pickup loop

Varied, like a click

  • Joining a hunt
  • Opening the shop and selling
  • Equipping a drop
  • The connect-and-leave cycle
No spin

What it doesn't do.

A site that only lists virtues is a site you shouldn't believe. These four matter before the download, not after.

  • It doesn't run with your PC off

    It is a local app, and it needs your machine on. We have no server to host your account on, and no plans to — paying here buys the program working, not a machine of ours running for you.

  • It isn't undetectable

    Nobody can promise that. The goal is not looking like a broken client — not defeating the game's moderation.

  • It doesn't spend your resources on its own

    Buying stamina, for instance, only happens if you turn the option on. The default is to stop and wait.

  • It doesn't sell proxies

    You bring your own, from wherever you like. We don't resell IPs and have no preferred vendor.