Frequently asked questions
The usual ones, answered without hedging. Where we don't know, it says so.
Do I have to leave my PC on?
Yes. WizardHT runs on your machine, and that is how it was designed — we have no server to host your account on, and no plans to. That is not where the saving comes from: it comes from running several accounts at the cost of one program, instead of one browser per account.
How does billing work?
You buy a 30-day pack, by PIX. It lands as balance, and the engine runs while days remain. There is no subscription, no auto-renewal and no stored card: when the balance runs out everything simply stops until you top up. You can buy several packs at once, up to the balance cap.
Do I need a credit card?
No. Payment is by PIX, and that is precisely why there is no recurring charge — there is no way for the site to bill you again without you making a new PIX.
What is a lifetime slot?
It is the slot, not the playing time. You pay once and that slot is yours forever: on later top-ups you pay only the 30-day pack, never the slot again. But it only produces while your account has balance — a lifetime slot with zero days runs nothing.
Can I buy it yet?
Not yet. The checkout does not exist, and the pricing page says so instead of showing a button that charges nothing. The prices are settled, and the launch price applies for the first 30 days after sales open.
How many accounts can run at once?
The app sets no cap. The egress rules do: up to 3 accounts on your machine's IP, and up to 4 accounts per proxy. From the fourth account on, a proxy becomes mandatory.
Do you sell proxies?
No. You buy them wherever you prefer and register them in the app, HTTP or SOCKS5. The proxy password is stored encrypted and never reaches the interface — the panel shows a label, not the credential.
Will I get banned?
Nobody honest will promise you won't. What WizardHT does is avoid looking like a broken client: the version the game expects, the same headers a browser sends, the heartbeat on the official interval, and varied timing on actions that would be a person's clicks. And if another session takes the account over, it stops. ⚠️ And a proxy is no protection from a ban: accounts running through one can be banned just the same. A proxy separates the network exit; it does not decide what the game does with the account.
Where do my password and my logs live?
On your machine. The password goes encrypted into a local database; the logs are files in your profile, cleared on every restart. Passwords, cookies and entry credentials are never written to a log — not even in debug mode.
Do I need an extension, a userscript or a browser?
No, at no point. Not to run it, not to configure it: the app speaks the game's protocol directly from inside itself. And when you want to open the account on the site, the app opens it for you — in a window that is already signed in, through that account's own exit.
Can I choose the hunt and what gets collected?
You can. The hunts come from the game itself when the account connects, each with its three risk tiers. The loot table comes along, with the weight and what the NPC pays beside it — item by item you choose what to collect, what to quick-sell and what to keep in the depot.
Does this actually work, or is it a promise?
What is proven is written down with a date. On 25 August 2026 a level 1 character reached level 8 and became a Knight unattended, confirmed against the server. Whatever has not been proven is marked as unproven in the documentation, rather than turned into a sales line.